“THE LAST PRODIGY”
VR Game (2022)
Game Designer · Environment Artist
OVERVIEW
A themed VR rhythm game set in an ancient Chinese temple on the top of a mountain. The guest will play as the a Kungfu learner trying to save the lost Kungfu skill and be the last master of it. I mainly worked as the environment artist, while also taking part in the game design and iteration process.
My Role
Game Designer
Environment Artist
Team
5 people
Tool
Unity
Maya
Substance Painter
Substance Designer
Platform
Oculus Quest2 (VR)
Timeline
Nov2022-Dec2022
ENV ART PRODUCTION
Tools: Maya, Substance Painter, Substance Designer
1."Dou-Gong": Capturing traditional Chinese wooden structure.
To create a detialed and believable visual, I modeled the assets based on authentic chinese traditional wooden structure.
“Dou-Gong“, the traditional bucket arch system, which is the most iconic Chinese architectural elements, was made to be authentic.
2. Rooftop&Terrain: Substance Designer generated
For the rooftop, rafters and walls, I Substance Designer to generate the textures.
3.Others:
The Last Prodigy
Game Designer, Environment Artist
Shuozhi Shen
Nov 2022